There was only one person in the world playing Babylon’s Fall on PC earlier this week

First noticed by VGC News, SteamCharts shows that the worldwide concurrent player count on PC for Babylon’s Fall, the embattled live service game by Square Enix and Platinum Games, fell to just one player on Tuesday night, before stabilizing to its more typical but still anemic 20-50 concurrent players.

Player counts are not the end-all be-all of a game’s health. They ebb and flow, with inevitable peaks at launch or the release of an expansion and contractions during dry spells of new content. That being said, it’s alarming to see a live service game by a long-established publisher and well-liked developer reach such a critical level just two months after launch. 

(Image credit: SteamCharts)

As VGC points out, frequent “dead game” candidates Marvel’s Avengers and Outriders have managed to maintain audiences several times the size of Babylon’s Fall. It’s unclear how the game is doing on PlayStation and Xbox, but I doubt it’s much better given Babylon’s Fall’s frosty reception.

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